Create a Game

Click on Create Game to create a new game.

After clicking on Create Game you are brought to the first step in creating a game where you will provide the basic information.

  • Name - The name of the game. Displayed everywhere you see the game.
  • Summary - A short summary of the game (deprecated)
  • Featured game - Select this if you want your game displayed prominently to your community
  • Rules - the description of the game.
  • Background Image - the background image viewed by admins and learners alike.
  • Supported languages - Alludo supports the automatic translation of game content into multiple languages. Select languages appropriate for your community and your game content will be automatically translated.
  • Store is enabled - Enable this when your store is ready.
  • Allow all district players - Choose this option if you want your game to be publicly available to your community.
  • Bookmarks - Share bookmarks with your learners.

Once you provide the basic information about your game you will have access to all the other settings, content, and structure.

Dashboard

The dashboard settings allow you to control the visibility of the visibility of the leaderboards and message boards for the game. The Minimum Number of players is the minimum number of players required before a school site will appear on the leaderboards. E.g., you need to have 5 learners participating before their score appears on a leaderboard. This ensures that a site with one ambitious person doesn't our score a site with many learners.

Enabling message boards makes message boards available at various places within a game.

  • Game - the main message board within a game
  • Level - each level will have a message board
  • Mission - each mission will have a message board
  • Activity - each activity will have a message board

We recommend you start with a game-based message

Styles

Styles allow you to customize the featured images (appears on your game card), the default badge, the titles of your activity sections, and the fonts for your game. The changes you make here will propagate to your entire game.

The headers are the labels you have for an activity's description, resources, and custom text. For example, if you would like the opening section of all your activities to read "Overview" you would set the description header to "Overview" here.

The H2 font setting is the font settings that are used for the headings in your activities.

Catalog

The catalog settings control whether or not your content appears in the community catalog. You can share the content and the badges. Select "share only with" to share your content with specific organizations.

Evidence

The evidence settings allow you to set game-wide approval responses, set game-wide pause responses, and set game-wide evidence icons. Set the default responses here to use when reviewing achievements. Setting the evidence type icons here allows you to create a branded look and feel.

Game Access

Use Game Access to manage individual access to your games and to remove individual access.

The Access List displays who has access and what role the user currently has. You can FILTER on the Access List.

Invitations

There are two invitation types: open and closed invitations. Open invitations can be reused by many people by simply providing an open access link. Use this invitation type if you do not need to explicitly control who has access to your game. Closed invitations expire after their first use and you must provide email addresses of the people you wish to have access. Use this invitation type to invite specific people to your game. 

To add an invitation, click on Add

When you create an invitation you must specify the roles you wish your invitees to have. You may also assign invitees to a group. You must provide the email addresses of the invitees if you are creating a closed invitation. These invitees will receive an email with their invitation link.

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