Once your game is up and running, the majority of your time is spent approving achievements. There is quite a bit that you can do to manage approving achievements most efficiently that we'll address below, but if you are just interested in general achievement approval, we'll address that first.
Achievement approval is designed to support multiple Achievement Approvers. If you are about to approve an achievement that another reviewer has approved, you will receive a message that the achievement has been approved.
To approve achievements, navigate to Achievements under the Admin menu
Once there, you will see all of the achievements pending review. Once here, there are two main actions you will generally take: (1) review the requirements of the activity and (2) review the evidence provided by the learner.
Click on the blue "Description" button to review the activity. When you click on Description, the description of the activity will appear in a window. This allows you to remind yourself what evidence is needed.
Click on the yellow "Evidence" button to review the evidence provided by the learner. In addition to the evidence the learner provided, you will also see the Criteria for Approval (if you defined it in the activity) and default messages (if you defined default messages).
You have two primary actions you can take: Suspend or Approve. If you Approve you can provide feedback to the learner. If you Suspend, you must provide feedback to the learner. In both cases, the learner will receive an email with your message and the status of their achievement.
Tip: Creating default messages when defining the activity will save you a lot of time approving by allowing you to quickly select and share feedback with the learner.
Filters are a great way to speed up the approval process by allowing you to focus on a given activity or set of activities. You can apply filter for a particular user, school, level, mission, or activity. The filters will remain applied until you remove them.
Filters are also a great way for you to work with other approvers. Alludo is designed to support multiple approvers. When two approvers attempt to approve the same activity the 2nd person attempting to approve an already approved achievement will receive a message stating that the achievement is no longer approvable. To avoid running into these messages work with your fellow approvers and apply different filters. E.g., one approver takes all activities contained in one mission and one approver takes all activities in another mission.